This paper proposes a novel adaptive multi-resolution framework for generating terrains. Our framework combines diffusion-based generative network and novel frequency separated terrain features for terrain patch generation. Additionally, we propose to leverage learnable terrain super-resolution for enhancing generated terrain patch followed by novel kernel-based blending of these patches using Perlin noise to generate infinite terrain with realistic terrain features. We provide a comprehensive quantitative and qualitative evaluation of the proposed framework.
@inbook{10.1145/3571600.3571657
author = {Jain, Aryamaan and Sharma, Avinash and Rajan, K S},
title = {Adaptive & Multi-Resolution Procedural Infinite Terrain Generation with Diffusion Models and Perlin Noise},
year = {2022},
isbn = {9781450398220},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3571600.3571657},
booktitle = {Proceedings of the Thirteenth Indian Conference on Computer Vision, Graphics and Image Processing (ICVGIP'22), December 8--10, 2022, Gandhinagar, India},
articleno = {57},
numpages = {9}
}